2–6 players · 15–30 min
★★★★★★★★★★
A shedding race. Beat the pile or pick it up — and finish on cards you've never seen.
3–6 players · 30–60 min
★★★★★★★★★★
The classic trick-taking game of avoidance. Duck the hearts, dodge the Queen of Spades, and keep your score low.
2–7 players · 10–20 min
★★★★★★★★★★
Fast, friendly, and a little chaotic. Match the pile, play your eights wisely, and race to empty your hand first.
3–6 players · 15–30 min
★★★★★★★★★★
A game of barefaced lies. Play cards face down, claim what you like, and call "Cheat!" when you smell a bluff.
3–6 players
A cutthroat trick-taking game where the scoring target shifts every round — plan several tricks ahead.
2–6 players
The easy-to-learn matching classic — ask, collect, and complete your sets before anyone else.
3–8 players
A poker hand that keeps evolving — trade cards between rounds to force your way to the best five.
3–8 players
A shedding game where the rules are secret — work them out as you go, or wait for Piper to explain.
4–7 players
A bold bidding and trick-taking game — declare your target, then fight to make it against the table.
3–7 players
A trick-taking game where bidding exactly right matters more than winning big — call your tricks, then nail the number.
3–7 players
A trick-taking bidding game built around a single trump suit — bid for it, then fight to make your point.
2–8 players
The world's most famous card game. Read the table, manage your chips, and make the best hand — or the best bluff.
2–6 players
The classic melding game. Collect sets and runs, then go out before anyone else empties their hand.
2–8 players
A lightning-fast reflex game — watch the pile and slap first when a Jack appears.
2–5 players
A world-domination card game of tactics, betrayal, and trickery.
5–15 players
A social deduction party game — villagers and werewolves size each other up until the truth, or the wolves, win out.